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| One Page Design |
My goal as a Game Designer was to push & establish the core mechanics of the Panic Mode and recycle the Beat Em Up mechanics to create an intuitive and interesting game experience.
The dynamics are related to the combo system and how we use the mechanics against every situation. For example: One specific move/combo is better against one specific enemy then another enemy. (more info soon)
Aesthetically, the game makes us feel Overpowered/Heavy/Careless like a Badass character in the Beat Em Up and feel overwhelmed/heavy/weak like a Tactiful character in the Panic Mode.
The dynamics are related to the combo system and how we use the mechanics against every situation. For example: One specific move/combo is better against one specific enemy then another enemy. (more info soon)
Aesthetically, the game makes us feel Overpowered/Heavy/Careless like a Badass character in the Beat Em Up and feel overwhelmed/heavy/weak like a Tactiful character in the Panic Mode.
In the Beat Em Up, you can fight endlessly against enemy waves till the screen turns dark and when it happens it launches the Panic mode.
Here are two in game screenshots of an early build:
Teaser
Cutscene 2D without subtitles
All 3D Cutscenes
Extra:
My team and I attended the Imaginad Event at SAT to playtest the game to different people of different companies yesterday!
It was a success and we even playtested the game to Jason Della Rocca from Execution Labs/IGDA, people from Beenox, from Sony, students and more.
Feedback is really important to us and we are thinking about future changes of the game.
Feedback we had:
- Badass
- Hardcore
- Nice Cellshading
- Realism + Stylised = Great
- Needs a tutorial
- More Panic Feedback
- Kickstarter?
- MRGS and IGDA
- Shorter Build
- Checkpoints
- Animation Glitches
- Nice Combos!
- More VFX?- Give us news!
Feedback is really important to us and we are thinking about future changes of the game.
Feedback we had:
- Badass
- Hardcore
- Nice Cellshading
- Realism + Stylised = Great
- Needs a tutorial
- More Panic Feedback
- Kickstarter?
- MRGS and IGDA
- Shorter Build
- Checkpoints
- Animation Glitches
- Nice Combos!
- More VFX?- Give us news!




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