Thursday, November 27, 2014

Grounded (Collaborative Game Design) - NAD



From 2013...

Grounded was one of the projects which I and my team members were proud to present at the end of our 3rd semester at NAD. We produce during one semester the project while having feedback from our teacher Pierre Tousignant at NAD.


We presented in front of an artist of BlooBuzz, a game designer from Ubisoft, a programmer from Gameloft and teachers from NAD.


It was a great lesson in collaborative game design!

Team:
Caroline Lavoie
Elise Hamzaoglu
Davuth Hy
Dominick Lachance
Thuy Linh Tran
Richard Savann




Two videos:

FGF 



2D Cutscene


Overview of the GDD



























No comments:

Post a Comment